What is NetAccess?

NetAccess is a C# full networking library which provides an high level architecture to implement Client/Server, Client/Client applications or many other network-based softwares. The end goal of this library is to provide an easy and effective network engine, optimized for fast data transfer.

For example you can use NetAccess to create video game, cross-platform (desktop/silverlight) chat, realtime video transfert, LAN Peer2Peer File transfer,…

Work in Progress

I actually work on the third version of the library. In this new version a new object to binary serializer with a 30% of performance gain. Moreover new features such as service discovery, udp support and IPV6 compatibility are planned and most of them are nearly finished

Last edited Aug 8, 2011 at 10:14 PM by wizad, version 15